High School - Honors Academy Design Thinking Part 1
Grades 9th - 12th | Online, synchronous | 12 Weeks
Course Description:
- Time: Tuesdays 6:30-8:00 PM EST
- Dates: Nov 4,11,18,25 | Dec 2,9,16,23 | Jan 6,13,20,27
- Instructor: Chris Anderson
- Cost: $1395 | Early $1245 (by 15 Oct)
- Seats: 25 Students
Design Thinking represents essential knowledge, skills, and abilities for creating and innovating solutions to human-centered and real-world problems, and provides a gateway to entering higher education and future careers in STEM/STEAM-related fields.
Meeting synchronously online, each course meets once per week for 1.5 hours in a cohort model with extended exploration for up to 1-2 additional hours weekly, over 12 weeks.
In this program, students will be introduced to Design Thinking through an immersive curriculum composed of “hands-on, minds-on” instruction and activities that will help them unlock their creative potential. Program activities occur online, working in real time with Rutgers University professors in an intimate setting. Major topics include Divergent Thinking, Engineering Habits of Mind, The Nature & Impact of Technology on Society and the Environment, Engineering Design Process, 3D Product Design, Safety, and Engineering Notebook Documentation. Students will work independently and collaboratively, led by experienced Rutgers instructors and professors.
The program begins with a course in Introduction to Design Thinking. Students completing this coursework will have the opportunity to continue their learning through subsequent course offerings and summer camps.
Requirements:
Computer with internet access for running free Zoom software
Parent email account
Webcam, Headphones (built-in on computer, or external)
General Supplies: Scissors, Pencils, Colored Pencil Set, Tape, Glue
Week-by-Week Breakdown
Week 1 – Big Picture Thinking & STEM Foundations
Divergent vs. Convergent Thinking & Brain Science
Defining Technology (Natural vs. Human-Designed World)
Intro to Engineering Habits of Mind
Why is “STEM/STEAM” a thing?
Week 2 – Technology, Habits of Mind & First Challenge
The Nature of Technology (a taxonomy)
Technological Analysis of a Product
Engineering Habits of Mind: Creativity, Communication, Collaboration, Systems Thinking, Optimism, Ethics
Innovative Device-Stand Design Challenge
Week 3 – Presenting Ideas & Documenting Design
Presentation: Innovative Device Stand Solutions
Shark-Tank Style Pitch: Ethos, Logos, Pathos & CER (Claims, Evidence, Reasoning)
Design Process Steps & Engineering Notebook Documentation
Reading: Universal Design Principles
Starting a Digital Course Portfolio
Week 4 – Empathy in Design Thinking
Reflection on Resources & Habits from First Challenge
Synthesizing Real-World Problems into a Design Brief
Wallet Design Challenge: Designing with Empathy
Week 5 – Creativity Meets Science
Wallet Design Challenge Presentation & Reflection
Lab: Edible Color Theory
Week 6 – Safety & Iteration in Design
Iteration & Brainstorming Best Practices with Morph Charts
Demo Lesson: The 10 Points of Personal Safety
Week 7 – Engineering Drawing Foundations
Process Drawings
Expressive Illustration
Guided Practice
Week 8 – Drawing Beyond Basics
- Introduction to CAD/CAM Software and Applications
- CAD Guided Practice
Week 9 – Feedback & 3D Modeling
Warm & Cool Feedback / Gallery Exhibit
CAD/CAM – Intro to 3D Modeling Applications & Rapid Prototyping
Week 10 – Circuits & LED Challenge
Lab: Introduction to Circuits & LEDs
“Light It Up” Design Challenge